
One of people's biggest complaints
with Assassin's Creed IV: Black Flag was that I rarely actually cared about
Edward's story as I sailed across the Caribbean. Well, some people are happy to say that
the Freedom Cry DLC tells the emotional story of Adewale, Edward Kenway's
one-time first mate, as it dives into some heavy, powerful themes of slavery
and the true price of freedom. Adewale's life is very different from that of
any other AC protagonist, which makes his journey quite refreshing.
But ironically, the thing people
liked most about Black Flag – the sheer freedom of exploration – is nowhere to
be found in Adewale's journey. Instead, Freedom Cry disappointingly uses the
series' mission tropes as a crutch, and even goes as far as to roll back on
some of the improvements that Black Flag proper made. Adewale's mission to
liberate the slaves of Port-au-Prince while attempting to spark a revolution is
as engrossing a tale as the series has seen since Ezio's trilogy.
The first DLC expansion for
Ubisoft's pirate adventure, Assassin's Creed IV: Black Flag -- Freedom Cry is a
four-plus hour adventure featuring a new assassin character, Edward Kenway's
first mate, Adewale. Experiencing the new sights and sounds of Port-au-Prince
was great, as the city has a unique feel compared to the main hubs of Black
Flag. Sure, the villain is a two-dimensionally evil governor who revels in the
misery of his subjects, but that made me want to throw a wrench in his plans
all the more.
Freedom Cry wisely
integrates its story themes with the actual gameplay. Most of the sidequests
and diversions you'll stumble across involve saving the life of another human
being.
As people watched their resistance movement slowly grow, they kept
expecting the number to eventually come into play in some sort of massive
revolution mission where they overthrow the island's corrupt leaders. Sadly, the
men and women you save only seem to exist to help you unlock character upgrades
at predetermined intervals. I quickly realized that I wasn't saving them for
the upgrades -- the players were saving them for themselves.
Despite Freedom Cry's
much-improved story and dense setting, it still stumbles over the problems that
have plagued the series since its beginning, and even some that seemed to have
fixed. Black Flag managed to combat the fatigue of Assassin’s Creed’s repetitive
tail-and-stab missions by allowing us to freely explore a massive world and
create our own adventures. But Freedom Cry's relatively compact map confines us
to the main story. There are few distractions in the world, and it only took me
an extra hour to see most of what the West Indies has to offer.
Some people really did enjoy their time in this Assassin's
Creed short. Adewale's weapon of choice, a massive machete, lends itself to the
heavy, violent tones of the story. And the score is particularly impressive, as
it effectively hops between epic battle themes and Haitian folk music that
really help make Port-au-Prince feel like a lived-in world.
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